================================================================ OreBolt OS v1.7 -- Build Manifest ================================================================ Generated: 2026-07-15 Target: HiFiWalker H2 (Ingenic X1000E, MIPS32r2, mipsel-linux-musl) Host: Arch Linux x86_64 ---------------------------------------------------------------- CHANGES VS v1.6 (full diff in CHANGELOG.md) ---------------------------------------------------------------- CHANGED: - Module count: 17 .mod binaries + 1 daemon (unchanged) - All documentation language revised for clarity and consistency - retro.mod game launcher documented and listed across all docs - Makefile.h2-core-v6.2 -> v6.5 - h2_ui.h: module enum unchanged - main.c: all module versions bumped to 1.7 - S99broker: OREBOLT_VERSION set to 1.7 STILL STUBS (4 modules): - rfid, glitch, pwdb, bitchat ---------------------------------------------------------------- FILE INVENTORY (counts) ---------------------------------------------------------------- Top-level build files: 6 (Makefile, 2 sub-Makefiles, build.sh, inject_payloads.sh, lv_conf.h.dist) Headers: 2 (h2_ui.h, log_manager.h) Master launcher: 1 (main.c) Userland modules (.c): 21 (17 .mod + retro_input_mapper + 2 in retro + 1 proxalarm header) HW library (.c): 7 (src/modules/mod_*.c) Proxalarm internal headers: 3 (bledsp.h, proxvec.h, radar_ui.h) Proxalarm sources: 4 (bledsp.c, proxvec.c, radar_ui.c, proxalarm.c) HW library header: 1 (src/modules/panic_purge_api.h) Init scripts: 3 (S98retro-input, S99broker, bt_input_daemon.sh) Overlay scripts: 2 (enable_vault_usb.sh, enable_vault_ble.sh) ROM directories: 11 (nes, snes, gb, gbc, gba, genesis, sms, gg, pce, atari2600, ngp) Vault data files: 3 (syslog.log, failures.dat, Provision.txt) BT config: 1 (paired_macs.txt) Chat config: 1 (macros.txt) Linux payloads (.dd): 50 (reference set; macos/windows generated at build time) Documentation: 8 (README, QUICKSTART, PREREQUISITES, HEADERS, LICENSE, ARCHITECTURE, CHANGELOG, BUILD_MANIFEST) License stubs: 3 (AGPL-3.0, GPL-2.0, MIT) Integrity manifest: 1 (SHA256SUMS) TOTAL source/doc files: 111 TOTAL Linux .dd payloads: 50 GRAND TOTAL: 161 ---------------------------------------------------------------- MODULE INVENTORY (17 .mod + 1 daemon) ---------------------------------------------------------------- ID Name License Status -- ---- ------- ------ 0 vault GPL-2.0-or-later v1.7 (full PIN auth) 1 nettaps GPL-2.0-or-later v1.7 (full impl) 2 scalpel GPL-2.0-or-later v1.7 (audio synth) 3 deploy GPL-2.0-or-later v1.7 (full impl) 4 studio GPL-2.0-or-later v1.7 (UAC2 mixer console) 5 probe GPL-2.0-or-later v1.7 (full impl) 6 vterm GPL-2.0-or-later v1.7 (full impl) 7 pauto GPL-2.0-or-later v1.7 (full impl) 8 extract GPL-2.0-or-later v1.7 (full impl) 9 noise GPL-2.0-or-later v1.7 (full impl) 10 reset GPL-2.0-or-later v1.7 (full impl) 11 retro GPL-2.0-or-later v1.7 (retro game launcher) 12 rfid GPL-2.0-or-later stub 13 glitch GPL-2.0-or-later stub 14 pwdb GPL-2.0-or-later stub 15 proxalarm GPL-2.0-or-later v1.7 (BLE/WiFi proximity alarm) 16 bitchat AGPL-3.0-only stub -- retro_input_mapper GPL-2.0-or-later v1.7 (uinput gamepad daemon) ---------------------------------------------------------------- HARDWARE LIBRARY (liborebolt.a, 7 modules) ---------------------------------------------------------------- mod_core_hid.c GPL-2.0-or-later stub mod_forensics.c GPL-2.0-or-later stub mod_panic_hardware_purge.c GPL-2.0-or-later stub mod_panic_purge.c GPL-2.0-or-later stub mod_radio_input_multiplex.c GPL-2.0-or-later stub mod_ui_frame_graphics.c GPL-2.0-or-later stub mod_bitchat_mesh.c AGPL-3.0-only (full license header) ---------------------------------------------------------------- KNOWN LIMITATIONS ---------------------------------------------------------------- - 3 modules remain stubs (rfid, glitch, pwdb). These require hardware-specific or design-phase work. - bitchat is a stub with full AGPL compliance infrastructure. - licenses/AGPL-3.0.txt is a stub. Run: curl -o licenses/AGPL-3.0.txt https://www.gnu.org/licenses/agpl-3.0.txt - BITCHAT_SOURCE_URL in mod_bitchat_mesh.c is a placeholder. - macos/ and windows/ payload folders are populated at build time by inject_payloads.sh; only linux/ is shipped as a reference set. - Dual-reader input limitation: LVGL encoder driver AND module manual handler both open /dev/input/event0. Works because fork/exec gives each module its own input fd, but simultaneous readers on the same fd in a single process would need arbitration. ---------------------------------------------------------------- BUILD COMMANDS ---------------------------------------------------------------- ./build.sh # full build ./build.sh --deploy # build + deploy to SD card ./build.sh --clean # remove build artifacts make headers-check # verify KERNEL_HEADERS make payloads # regenerate 150-payload matrix only ---------------------------------------------------------------- REFERENCES ---------------------------------------------------------------- PREREQUISITES.md -- host setup, toolchain, SD card prep QUICKSTART.md -- fastest path from fresh host to deployed H2 HEADERS.md -- kernel headers sourcing (FiiO M3K + XBurst BSP) LICENSE.md -- multi-tier licensing (AGPL for bitchat) ARCHITECTURE.md -- module layout, SoC, build pipeline CHANGELOG.md -- v1.3 -> v1.7 diff ================================================================